setWidth((getTextWidth() > 0)?(getTextWidth()+5):100);
setHeight((getTextHeight() > 0)?(getTextHeight()+5):16);
setSize('false');
Debug.write(' eventname:' + eventname);
if (eventname == "onchange") { setSize('false'); }
// set focus to the newly created inputbox after creation
onfocus.sendEvent();
var mytext = new it(canvas, { x:getMouse('x'), y:getMouse('y')});