setWidth((getTextWidth() > 0)?(getTextWidth()+5):100); setHeight((getTextHeight() > 0)?(getTextHeight()+5):16); setSize('false'); Debug.write(' eventname:' + eventname); if (eventname == "onchange") { setSize('false'); } // set focus to the newly created inputbox after creation onfocus.sendEvent(); var mytext = new it(canvas, { x:getMouse('x'), y:getMouse('y')});