[Laszlo-user] OL for Flash only
Evaldas Taroza
etaroza at optaros.com
Wed May 14 18:58:55 PDT 2008
jamesr wrote:
> Just to comment on this before it slides by, the reason to use OL vs.
> flex is far more about the advanced object/constraint environment that
> OL offers, rather then it's platform. And reaching flash APIs from OL is
> pretty natural to boot.
I am pretty new to OL, Flex, Flash etc. So my questions may seem silly,
I must admit :)
Do you have any pointers where I could get basics in these technologies?
Books, links and other readings would be appreciated.
Thanks.
Evaldas
>
> - James
>
>
> On May 14, 2008, at 10:31 AM, Evaldas Taroza wrote:
>
>> Hi,
>>
>> I am starting with OL. I decided to create a simple chat application,
>> based on XMPP, in order to play a bit with OL. In XMPP peers normally
>> communicate using sockets, so the chat would leverage the flash
>> runtime only.
>>
>> However, everywhere I try to find out how to do flash stuff with OL I
>> stumble on comments that I should consider using Actionscript and Flex
>> instead, because the power of OL is the portability...
>>
>> I really want to play with OL, but apparently I will need to reach
>> some flash related interfaces. Moreover, there are libraries like XIFF
>> written in Actionscript.
>>
>> So several questions:
>> 1. Considering that I need only flash runtime how can I use available
>> Actionscript libraries inside my LZX scripts?
>> 2. Is it reasonable to choose OL for my described app? Maybe Flex is a
>> better choice?
>> 3. How much flash API can I reach from OL scripts? How can I export
>> flash APIs to be available in OL?
>>
>> Thanks for help.
>>
>> Evaldas
>>
>> --
>> +41 79 616 53 76
>> www.linkedin.com/in/taroza <http://www.linkedin.com/in/taroza>
>>
>> Optaros - www.optaros.com <http://www.optaros.com>
>>
>
--
+41 79 616 53 76
www.linkedin.com/in/taroza
Optaros - www.optaros.com
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