[Laszlo-user] which type of resource file should i use

ono keiji keiji_ono at net8.co.jp
Thu Apr 10 19:54:17 PDT 2008


I would like to do a test which type is to be good to use, raster or vector.
The test code was as following, but i could not get particular difference between them.
Did this how correct ?

used resources:
raster.jpg 11kb
vector.swf 3kb

test code:
<canvas debug="true">
<script>
var date = new Date();
var st   = date.getTime();
</script>
<resource name="image" src="img/raster.jpg"/>
<view x="50" width="50" height="50" resource="image" stretches="both">
<handler name="onconstruct">
var date = new Date();
var ct   = date.getTime();
Debug.write( "construct time: " + ( ct - st ) );
</handler>

<handler name="oninit">
var date = new Date();
var intt = date.getTime();
Debug.write( "init time: " + ( intt - st ) );
</handler>
</view>
</canvas>


thanks in advance

ono keiji

Anthony Bargnesi さんは書きました:
> Among the types you mention, SWF is the only vector based format I 
> believe.  This means you can draw all your graphics
> and be able to scale them down without losing quality.  I think that is 
> why many laszlo examples use SWF for even graphics
> besides animation.
> 
> I like that approach, although I have not been able to find a decent SWF 
> editor in Linux (don't want to use windows flash).
> 
> -anthony bargnesi
> 
> On Wed, Apr 9, 2008 at 8:07 AM, ono keiji <keiji_ono at net8.co.jp 
> <mailto:keiji_ono at net8.co.jp>> wrote:
> 
>     Hi all,
> 
>      Is there a good point to use swf file as resource file in
>     OpenLaszlo app with SWF mode.
>      I mean OpenLaszlo can handle variety resource type, such like png,
>     jpg, swf.
>      Which type should i use from the point of their performance, swf
>     png or jpg ?
> 
>      For example,
>        - in the case of using as animation                  --> swf
>        - in the case of using as picture with stretching    --> png
>        - in the case of using except above                  --> jpg
>        - in the case of there are same picture as swf and jpg,
>          but not stretch and not animation                  --> jpg
> 
> 
>      ono keiji
>      ono at net8.co.jp <mailto:ono at net8.co.jp>
> 
> 


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