I just noticed that when you mouse over or click on the debugger's buttons in swf9/10, they don't change their<div>resources. This is because the button resource is a regular old swf8 file, and the different frames don't get </div>
<div>parsed out automagically by the compiler for flash 10. We already have .png files built in the autoPng directory</div><div>for each frame of each button. Should I change the resource declarations to refer to these? </div>
<div><br></div><div>I.e., </div><div><br></div><div>Change the declaration of buttons in the debugger.lzx from</div><div><br></div><div> <resource src="images/buttons/prefsbtn.swf" name="prefsBtn_rsc" /></div>
<div><br></div><div>to</div><div><br></div><div><div> <resource name="prefsBtn_rsc"></div><div> <frame src="images/buttons/autoPng/prefsbtn0001.png" /></div><div> <frame src="images/buttons/autoPng/prefsbtn0002.png" /></div>
<div> <frame src="images/buttons/autoPng/prefsbtn0003.png" /></div><div> </resource></div><div><br></div><div>Or maybe we should just hoist those autoPng files up to the images/buttons directory, and get rid of the monolithic swf8 .swf</div>
<div>multiframe resource files altogether? </div><div><br></div><div><br></div></div><div><br>-- <br>Henry Minsky<br>Software Architect<br><a href="mailto:hminsky@laszlosystems.com">hminsky@laszlosystems.com</a><br><br><br>
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