<div dir="ltr"><blockquote class="gmail_quote" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0.8ex; border-left-width: 1px; border-left-color: rgb(204, 204, 204); border-left-style: solid; padding-left: 1ex; ">
In respect to your changeset for LPP-7105:<br></blockquote><blockquote class="gmail_quote" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0.8ex; border-left-width: 1px; border-left-color: rgb(204, 204, 204); border-left-style: solid; padding-left: 1ex; ">
Shouldn't we test in swf9 for "view.childOf(Debug.console.window)"?<br></blockquote><br>
<div><span class="Apple-style-span" style="font-size: small;">Yes you're right. If as3 supported interfaces, then I could have declared the LzDebugWindow to implement the LzDebugConsole interface.</span></div><div><span class="Apple-style-span" style="font-size: small;">But there wasn't any way to do that, so I had to make that LzDebuggerWindowConsoleBridge class so it </span></div>
<div><span class="Apple-style-span" style="font-size: small;">forward method calls to the debugger window.</span></div><div><span class="Apple-style-span" style="font-size: small;"><br></span></div><div><br></div></div>