[Laszlo-dev] Open web demos showing SVG and Flash as backup
Raju Bitter
rajubitter at me.com
Tue Sep 29 06:28:59 PDT 2009
Actually this blog post I'm referring to is very interesting, since it
shows how Adobe deals with "multi-runtime" API problems: http://www.andersblog.com/archives/2008/09/flash_on_the_be.html
Running into problems integrating <svg> into <mxml> is solved by
defining a new standard (FXG), which is optimized for Flash
(proprietary) and your creative tools (http://www.developmentarc.com/site/2009/07/adobe-fireworks-fxg-export-updated/
). Which means: they don't move away from defending their market
share by inventing/building proprietary plugins.
On Sep 29, 2009, at 3:17 PM, Raju Bitter wrote:
> If you check out this video http://code.google.com/p/svgweb/ (Tech
> Talk at Google recently on SVG Web and Open Web Advocacy from Brad
> Neuberg), you'll see that the svgweb project is in very similar to
> OL in the way we can deal with open web and open standards: enable
> usage of HTML5/CSS3 - and by that enabling innovation - while still
> supporting IE6/IE7.
>
> On Adobe/SVG: Flex4 has FXG, which is a modified version of SVG,
> with adoption to better match the Flash 10/11 features: "When
> initial work on an XML-based graphics interchange format began, the
> natural first thought was to use SVG. However, there are key
> differences between SVG and Flash Player’s graphics capabilities.
> These include core differences in SVG and Flash’s rendering model
> with regards to filters, transforms and text. Additionally, the
> interchange format needed to be able to support future Flash Player
> features, which would not necessarily map to SVG features. As such,
> the decision was made to go with a new interchange format, FXG,
> instead of having a non-standard implementation of SVG. FXG does
> borrow from SVG whenever possible."
> http://www.andersblog.com/archives/2008/09/flash_on_the_be.html
>
> On Sep 28, 2009, at 9:33 PM, P T Withington wrote:
>
>> On 2009-09-28, at 04:42, Raju Bitter wrote:
>>
>>> It's interesting to see that the SVG folks have a demo showcase
>>> which shows their application running as either SVG or Flash:
>>> http://codinginparadise.org/projects/svgweb/samples/demo.html
>>
>> Isn't that just because they have never succeeded in getting any
>> browsers to support either native or plug-in SVG?
>>
>> What's weirder to me is that Adobe was a major backer of SVG. Now
>> they have the "means of production" (they could stealth distribute
>> an SVG plug-in as part of the next Flash update), but they've never
>> taken advantage of that.
>>
>> At one point, Henry demonstrated that we could use an SVG player as
>> an LZX back-end; but if there are no SVG players, that's not really
>> of interest.
>>
>>
>
>
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