[Laszlo-dev] For Review: Change 20090522-maxcarlson-9 Summary: Fix IE memory leaks in drawview
André Bargull
andre.bargull at udo.edu
Sat May 23 09:14:27 PDT 2009
I think there are two potential issues:
- __LZcanvas may not be defined when destroy() is called, resulting in a
nullpointer exception
- the entry in LzSprite.prototype.__sprites needs to be removed in
destroy(), otherwise destroy() may be called two times: if destroy() is
called dynamically at runtime and for onbeforeunload.
On 5/23/2009 12:25 PM, André Bargull wrote:
> If "getContext" leaks memory on the excanvas object, don't you also
> need to delete that property in "_buildcanvas()"?
>
>
> On 5/23/2009 1:22 AM, Max Carlson wrote:
>> Change 20090522-maxcarlson-9 by maxcarlson at Bank on 2009-05-22
>> 16:17:48 PDT
>> in /Users/maxcarlson/openlaszlo/trunk-clean
>> for http://svn.openlaszlo.org/openlaszlo/trunk
>>
>> Summary: Fix IE memory leaks in drawview
>>
>> Bugs Fixed: LPP-7939 - Huge memory leak in IE7 on each reload of the app
>>
>> Technical Reviewer: hminsky
>> QA Reviewer: mdemmon
>>
>> Details: Tucker fund an updated memory leak checker that pinpointed a
>> couple of properties in drawview (one in excanvas) that were causing
>> apps to leak.
>>
>> Implemented destroy() to clean up after the canvas, added instance to
>> LzSprite.prototype.__sprites hash so IE cleans up onbeforeunload -
>> see LzSprite.js for more.
>>
>> Tests: test/extensions/drawing.lzx?lzr=dhtml&lzt=html (and webtop)
>> show no leaks with the leak detector from M$, found at
>> http://blogs.msdn.com/gpde/pages/javascript-memory-leak-detector.aspx
>>
>> Files:
>> M lps/components/extensions/drawview.lzx
>>
>> Changeset:
>> http://svn.openlaszlo.org/openlaszlo/patches/20090522-maxcarlson-9.tar
>>
>
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