[Laszlo-dev] For Review: Change 20090217-bargull-Ada Summary: add repeat counter to addTimer and resetTimer

André Bargull andre.bargull at udo.edu
Tue Feb 17 09:46:03 PST 2009


This is a proposal how to fix LPP-7763 ("LzTimer hangs the system"). 
AFAIK, we need an API change to get around the flash player issue.


Change 20090217-bargull-Ada by bargull at dell--p4--2-53 on 2009-02-17 18:25:23
in /home/Admin/src/svn/openlaszlo/trunk
for http://svn.openlaszlo.org/openlaszlo/trunk

Summary: add repeat counter to addTimer and resetTimer

New Features: LPP-7763

Bugs Fixed:

Technical Reviewer: ptw
QA Reviewer: (pending)
Doc Reviewer: (pending)

Documentation:

Release Notes:

Details:
Add a new feature to lz.Timer#addTimer and resetTimer to accept the 
number of repetitions for the timer.
This helps to avoid an issue in swf9, where the flash player needed more 
and more cpu resources.
A call looks like:
lz.Timer.addTimer(delegate, 1000, 10) -> execute the given delegate 10 
times in an interval of one second
Or: lz.Timer.addTimer(delegate, 1000, Infinity) -> execute the given 
delegate infinite times in an interval of one second

The implementation relies on the fact that clearTimeout and 
clearInterval are interchangeable in all runtimes.

Q: What should be the default value of "repeat": 0 or 1? Just asked 
because in lz.animatorgroup the "repeat" attribute describes that repeat 
= 1 means one execution, so that one repetition is equal to one 
execution, at least in OpenLaszlo-terms ;-) Should we be consistent to 
that implementation for the addTimer/resetTimer repeat-argument?

Tests:

Files:
M WEB-INF/lps/lfc/services/LzTimer.lzs

Changeset: 
http://svn.openlaszlo.org/openlaszlo/patches/20090217-bargull-Ada.tar



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