[Laszlo-dev] Bracket syntax notation in AS3
P T Withington
ptw at pobox.com
Mon Nov 3 07:53:31 PST 2008
I would say it is a Flex bug. I bet their expander for ++ is just
screwing up somehow, probably incorrectly trying to increment 'count'
or something. I would file a bug with Adobe.
On 2008-11-01, at 10:41EDT, André Bargull wrote:
> Can anyone explain to me, why `++(o['count'])` fails to compile for
> AS3? Thanks!
>
>> <canvas>
>> <handler name="oninit" >
>> var o = {count:0};
>> if (++(o.count) == 1) Debug.write("it's one");
>> //Error: Implicit coercion of a value of type String to an
>> unrelated type Number, in line: if (++$2["count"] == 2) {
>> //Error: Comparison between a value with static type String and a
>> possibly unrelated type int, in line: if (++$2["count"] == 2) {
>> // if (++(o['count']) == 2) Debug.write("it's two");
>> //Error: Operand of increment must be a reference, in line: if (++
>> (o["count"] as int) == 3) {
>> // if (++(o['count'] cast int) == 3) Debug.write("it's three");
>> //Error: Operand of increment must be a reference, in line: if (+
>> +int(o["count"]) == 4) {
>> // if (++(int(o['count'])) == 4) Debug.write("it's four");
>> </handler>
>> </canvas>
>
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