[Laszlo-dev] 3d APIs for Flash player 10

Jimm Knopf jimmknopf at laszlomail.com
Tue May 20 16:43:53 PDT 2008


Hi Henry,

Hey, cool work. Maybe you can give us a detailed description (e.g. 
source code and dev environment set up instructions for experienced 
users). You do not need the new flash 10 features to integrate 3D in 
openlaszlo. I checked some laszlo kernel source code and found out that 
it's very easy to add 3D support to laszlo components in swf9 
environments. The 3D technology itself is very simple. A good example of 
a lightwight implementation can be found at 
http://five3d.mathieu-badimon.com/ and is based an flash 9’s shape 
rendering features (most of that is backward compatible to older 
versions with workarounds). Integration in openlaszlo just means, that 
you have to modify the code of a “view” (modify rendering methods and 
add attributes there like you did). Then laszlo would be able to presend 
3D components in flash runtimes. DHTML is more tricky. 3D support is 
possible there in a restricted way.

thanks for your great demonstration, Jimm

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