[Laszlo-dev] DeclareEvent(s) going away

Benjamin Shine ben at laszlosystems.com
Mon Nov 5 11:37:56 PST 2007


Ah. I've got no windows/cygwin either. Once Sully and Mamye are done  
with 4.0.7, maybe one of them can do it.

On Nov 5, 2007, at 11:27 AM, Philip Romanik wrote:

> Hi Ben,
>
> It's not such a massive change. I can't run runlzunit because my  
> development platform is native Windows. Perhaps you can give it a  
> whack.
>
> Thanks!
>
> Phil
>
>
>
>>
>> Wow. Massive.
>>
>> Phil, I see you're the QA reviewer. Can you please run "ant  
>> runlzunit" before checking it in? (That does lztest plus runs a  
>> lot of lzunit tests in the browser in both runtimes.)
>>
>> Once this is checked in, I think the interactive demos should be  
>> given a once-over by QA; this change touches so much code that it  
>> is more likely to contain problems, despite the impeccable quality  
>> of Tucker's code.
>>
>> -ben
>>
>>
>>
>> On Nov 5, 2007, at 8:17 AM, P T Withington wrote:
>>
>> > I am about to check in a change that removes DeclareEvent and
>> > DeclareEvents.  These were private functions, so no API change  
>> review
>> > is needed.  I am removing these to support my fix for LPP-4997, but
>> > also because these functions were dynamically adding attributes  
>> to a
>> > class at run time, which impacts performance in JS2.  If you are
>> > working in the LFC or writing a class in <script> you will no  
>> longer
>> > say:
>> >
>> > class ... {
>> >   ...
>> >   DeclareEvent(prototype, 'onSomething');
>> >   ...
>> > }
>> >
>> > Instead you should simply declare the event property like any other
>> > instance variable, but give it a proper initial value:
>> >
>> > class ... {
>> >   ...
>> >   var onSomething = LzDeclaredEvent;
>> >   ...
>> > }
>> >
>> > Eventually, we will want to give these proper type declarations (as
>> > soon as Don gives us the go-ahead).  Events are a non-nullable  
>> type.
>> > Perhaps we should change the way you specify a null event though?
>> > Something like:
>> >
>> > class ... {
>> >   ...
>> >   var onSomething:LzEvent = LzEvent.nullEvent;
>> >   ...
>> > }
>> >
>> > Thoughts?
>> >
>> > ---
>> >
>> > Note:  There are no changes to the usage of LZX <event> tag.  The
>> > compiler will automatically translate the <event> tag to the new JS
>> > format.
>



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