[Laszlo-checkins] r11219 - openlaszlo/trunk/examples/components
bargull@openlaszlo.org
bargull at openlaszlo.org
Thu Sep 25 02:02:12 PDT 2008
Author: bargull
Date: 2008-09-25 02:02:10 -0700 (Thu, 25 Sep 2008)
New Revision: 11219
Modified:
openlaszlo/trunk/examples/components/floatinglist_example.lzx
Log:
Change 20080925-bargull-rup by bargull at dell--p4--2-53 on 2008-09-25 11:02:23
in /home/Admin/src/svn/openlaszlo/trunk
for http://svn.openlaszlo.org/openlaszlo/trunk
Summary: swf9 compatibility
New Features:
Bugs Fixed: LPP-7059
Technical Reviewer: (pending)
QA Reviewer: mamye
Doc Reviewer: (pending)
Documentation:
Release Notes:
Details:
Rename method names so don't match super class method names
Tests:
Modified: openlaszlo/trunk/examples/components/floatinglist_example.lzx
===================================================================
--- openlaszlo/trunk/examples/components/floatinglist_example.lzx 2008-09-25 09:01:50 UTC (rev 11218)
+++ openlaszlo/trunk/examples/components/floatinglist_example.lzx 2008-09-25 09:02:10 UTC (rev 11219)
@@ -23,14 +23,14 @@
flist.setAttribute('visible', !flist.visible);
</handler>
- <method name="animate">
+ <method name="startAnimate">
genwaypoint();
xanim.cycle=true;
yanim.cycle=true;
xanim.doStart();
yanim.doStart();
</method>
- <method name="stop">
+ <method name="stopAnimate">
xanim.cycle=false;
yanim.cycle=false;
xanim.stop();
@@ -90,19 +90,19 @@
<handler name="onvalue">
if (this.isinited) {
if (value==true) {
- canvas.content.b1.animate();
- canvas.content.b2.animate();
- canvas.content.b3.animate();
- canvas.content.b4.animate();
- canvas.content.b5.animate();
- canvas.content.b6.animate();
+ canvas.content.b1.startAnimate();
+ canvas.content.b2.startAnimate();
+ canvas.content.b3.startAnimate();
+ canvas.content.b4.startAnimate();
+ canvas.content.b5.startAnimate();
+ canvas.content.b6.startAnimate();
} else {
- canvas.content.b1.stop();
- canvas.content.b2.stop();
- canvas.content.b3.stop();
- canvas.content.b4.stop();
- canvas.content.b5.stop();
- canvas.content.b6.stop();
+ canvas.content.b1.stopAnimate();
+ canvas.content.b2.stopAnimate();
+ canvas.content.b3.stopAnimate();
+ canvas.content.b4.stopAnimate();
+ canvas.content.b5.stopAnimate();
+ canvas.content.b6.stopAnimate();
}
}
</handler>
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