[Laszlo-checkins] r9466 - in openlaszlo/trunk/WEB-INF/lps/lfc: kernel/dhtml views
max@openlaszlo.org
max at openlaszlo.org
Wed Jun 4 23:25:21 PDT 2008
Author: max
Date: 2008-06-04 23:25:12 -0700 (Wed, 04 Jun 2008)
New Revision: 9466
Modified:
openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js
openlaszlo/trunk/WEB-INF/lps/lfc/views/LaszloView.lzs
Log:
Change 20080604-maxcarlson-x by maxcarlson at Roboto on 2008-06-04 21:11:58 PDT
in /Users/maxcarlson/openlaszlo/trunk-clean
for http://svn.openlaszlo.org/openlaszlo/trunk
Summary: Prevent a sprite from being added to more than one parent
Bugs Fixed: LPP-5228 - LzView#addSubview: sprite can be added to several parent-sprites (DHTML)
Technical Reviewer: a.bargull at intensis.de
QA Reviewer: hminsky
Doc Reviewer: (pending)
Details: LzSprite.js - Test _parent to prevent a sprite from being added to a parent twice.
LaszloView.lzs - Move addedToParent test to top of method to prevent possible duplicate calls to sprites.
Tests: ant lztest, smoketest
Modified: openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js
===================================================================
--- openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js 2008-06-05 04:23:41 UTC (rev 9465)
+++ openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js 2008-06-05 06:25:12 UTC (rev 9466)
@@ -488,6 +488,7 @@
LzSprite.prototype.__children = null;
LzSprite.prototype.addChildSprite = function(sprite) {
+ if (sprite.__parent != null) return;
//Debug.info('appendChild', sprite.__LZdiv);
if ($debug) {
if (this.stretches != null && this.__warnstretches != true) {
Modified: openlaszlo/trunk/WEB-INF/lps/lfc/views/LaszloView.lzs
===================================================================
--- openlaszlo/trunk/WEB-INF/lps/lfc/views/LaszloView.lzs 2008-06-05 04:23:41 UTC (rev 9465)
+++ openlaszlo/trunk/WEB-INF/lps/lfc/views/LaszloView.lzs 2008-06-05 06:25:12 UTC (rev 9466)
@@ -473,16 +473,17 @@
* @param LzView s: The new subview
*/
function addSubview ( s ){
- if (this.sprite) {
- this.sprite.addChildSprite(s.sprite);
- } else {
- // TODO [hqm 2008-03] I put this in for a bug I was seeing
- // swf9, need to see if it is still happening
- Debug.warn("LzView.addSubview called when this.sprite is null", this);
- }
-
if ( s.addedToParent ) return;
+ if (this.sprite) {
+ this.sprite.addChildSprite(s.sprite);
+ } else {
+ // TODO [hqm 2008-03] I put this in for a bug I was seeing
+ // swf9, need to see if it is still happening
+ Debug.warn("LzView.addSubview called when this.sprite is null", this);
+ }
+
+
// Don't use the prototype's default subviews array, it is a
// sentinel which lives on the prototype and is shared by all
// instances, make a new one if you want to push a view.
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